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#301
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Far cry 3.
Dust 514. Off to spend my frequent flyer points on a ps3
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I do not fear death, in view of the fact that I had been dead for billions and billions of years before I was born, and had not suffered the slightest inconvenience from it. Mark Twain |
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#302
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Things I can do in Lock On for which I am well pleased with myself:
Land on an aircraft carrier. Land anywhere else, because once you have carrier approaches in hand, runways are a piece of piss. Use air to ground ordnance effectively. Radar intercepts and beyond visual range missile launches. Fly in formation (the hardest thing so far - still getting to grips with formation turns). Looking forward to learning combat maneuvring. Been reading the theory but need a track IR headset so I can scan the surrounds more readily before I put much time into practicing. While blowing digital shit up is a challenge, I don't like the blood lust it brings out in me. It's a similar to my distaste for how much I enjoy hunting my friends in paintball, and I get a little freaked out that if my colour vision were normal, I would have signed up for exactly that without qualm at the end of high school. I would be a very different person, and while that person would be, assuming I was selected for training and didn't wash out, happy getting paid for tearing the sky in half, he would also be on call to drop live ordnance on real people when the nation deemed it necessary. Seeing a window, no matter how smeared and distorted, into someone you might have been, can be a bit of a bump. I don't think he would be a jerk. I know some fighter pilots and like them very much, but the range of experiences I've had make me who I am, and its hard to imagine valuing any other outcome as much as I do the current iteration, and that iteration could not use live munitions on live people*. Damn you, Greg Egan, 'Quarantine' did this to me (shakes fist). So if I had perfect colour vision, I would not be who I am, and the person I would be would not understand the potential me in the same way I cannot understand the potential him (shakes fist again because this is getting hard to think about). For me, simulators are about flying as well as I can in as realistic a model of the real machines as I can find, and I am looking forward to getting my hands on a simulator which sets the challenges faced by fire bomber, rescue and construction helicopters so I can give the disquieting pleasures of explosions a swerve for a bit, but the other aspect I enjoy about the military simulators is that I spend time in company with the friend who gave me the grunty computer and HOTAS system that makes this all possible. He lives some distance from me and we don't see much of one another, so working as a team to achieve the goals of the various missions offers opportunities to engage with him in a shared activity we enjoy, and civilian helicopters lifting logs out of a coups tend not to need that degree of teamwork. Dialogue from an online interaction in which another sim user, acting as a forward air controller, was talking me onto a target: FAC - Busker, in sector A, sight the football pitch, call contact. Busker - Contact. FAC - Follow the road on the south boundary to the junction east, call contact. Busker - Contact. FAC - Follow that road north until it meets the brown road, call contact and I will mark your target with smoke. Busker - Gnnnnnnnnnnaaaaaaaaaahhhhhhhhhhhhh! * This is not strictly true, but the threat they would need to pose would have to be more direct than those for which the Australian government has sent our pilots into combat for in recent years.
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I say 'I like to ride my unicorn to work' You say 'unicorns don't exist' I say 'I define unicorns as being motorcycles' You say, 'but unicorns don't exist' I say 'I like to ride my unicorn to work" - Odd Last edited by Worldslaziestbusker; 15th August 2012 at 07:57 AM. |
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#303
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I need to finish LA Noire and Batman Arkham City while I wait for these badboys:
Resident Evil 6 Hitman Absolution COD Black Ops II Watch Dogs GTA V
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Faith is not a virtue... it is a servile weakness, it is a refuge in cowardice, and it is a willingness to follow with credulity people who are, in the highest degree, unscrupulous. - Christopher Hitchens |
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#304
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October is bringing XCOM Enemy Unkown and Assassians creed 3
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blah blah blah blah Ive seen and experienced spirits, they go well with coke |
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#305
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I enjoyed each of the previous games and have fallen in love with the series. Assassin’s Creeds 3 is one I'm really looking forward to. Looks like there have been enough changes to keep it from being stale and the American Revolution should provide a fascinating setting for the story. I must get the edition with Conner figurine.
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'Those who invalidate reason ought seriously to consider whether they argue against reason with or without reason: if with reason, then they establish the principle that they are labouring to dethrone: but if they argue without reason (which, in order to be consistent with themselves they must do), they are out of reach of rational conviction, nor do they deserve rational argument'-Ethan Allen |
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#306
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Holy shit, xcom, I loved that game. That's old school Gruber!
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I do not fear death, in view of the fact that I had been dead for billions and billions of years before I was born, and had not suffered the slightest inconvenience from it. Mark Twain |
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#307
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X-Com Terror from the deep is what i used to play all the time on ps 1 and ps2
Shogun 2 Total War a little battle with around 3000 troops ![]() around 500 of my guys walked away battered and brusied and more experienced
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blah blah blah blah Ive seen and experienced spirits, they go well with coke |
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#308
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I'm doing Sleeping Dogs at the moment. Fun to play. Cannot wait for Resident Evil 6 which comes out on October 2.
__________________
Faith is not a virtue... it is a servile weakness, it is a refuge in cowardice, and it is a willingness to follow with credulity people who are, in the highest degree, unscrupulous. - Christopher Hitchens |
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#309
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Finiished Bully and Quantum Conundrum this weekend
Bully: 15 hours, standard Rockstar goodness, but shows it's age. Some missions nearly desk-flipping, some interesting/funny dialogue tidbits and an all around interesting protagonist. Suffered from poor controls at times (originally a PS2 game) Quantum Conundrum: 6-7 hrs. Standard puzzle platformer, felt it was dragged out too much. Solutions to puzzles were harder to carry out than the actual solving. Playing Rage atm. I really like it, there is atmosphere, a solid story, minigames - kind of like a less complex fallout 3, but quite easy, even on nightmare (hardest difficulty available). Feels like a cross between Red Faction Guerilla and Fallout 3, most notable is the absolutely beautiful, detailed textures, characters and landscapes |
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#310
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Quote:
Also John Goodman does the voice of the first guy you run into. Guild Wars 2 is next week
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blah blah blah blah Ive seen and experienced spirits, they go well with coke |
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